Benjamin Karlsson

Composer for Games & Media

Cinematic game music inspired by fantasy and adventure through powerful storytelling

Showreel


Recent Compositions

Lands of Eldarion
The Unsundered
No File

Released Games


Synthetic Light

2026

2D platformer where you play as a robot moth trying to break out of the factory and reach the skies.

On this project I was the lead composer and produced all music for game, including the menu, cutscenes and gameplay for all levels.

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2026

Slightly Burnt

Co-op game where 1-4 players run around in a whimsical café preparing food, cutting, baking and washing dishes, trying to feed as much food to the big frog as possible before the timer runs out..

On this project I was the lead composer and technical sound designer, in charge of all music and implementing the music in the game to make it adaptive. When the timer reaches 2,5 minutes, the music becomes faster, transposed upwards, and more stressful. I produced all music for game, including the menu, cutscenes and gameplay for all levels.

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About me

My name is Benjamin Karlsson and I am 20 years old. I was born and raised in the northern parts of Sweden and recently moved to Stockholm to pursue my passion. I have been a music producer and composer for nine years. What made me start making music was my love and passion for music. About three years ago I thought, what if I could combine this passion with another passion? That passion is games. Since then, I have been focusing on composition for games. It completely changed the way I work. Everything from horizontal and vertical composing to making it adaptive to the specific game I’m making the music for. When I make music for games, I always try to make the gaming experience more alive and immersive.


Contact me